Jobs
December 2024 - Today
- Solution Engineer, alfatraining Bildungszentrum GmbHBringing edge-ai solutions to products of the alfa corporate group, i.e., the alfaview video conferencing software.
January 2023 - November 2024
- Managing Director, Semanux GmbHDo more. Do it your way.WebSuccessful launch of the first product "Semanux Access", a software that enables computer control with alternative inputs means like head tracking, facial expressions, non-verbal speech, buttons, and ...[show more]Founding Date: 11th January 2023
September 2021 - July 2023
- Project Lead, University of Stuttgart, Institute for Artificial IntelligenceSemanux EXIST ProjectWebSemanux combines hands-free interaction with artificial intelligence to make the Web inclusive for more people.Operating Time: September 2021 - February 2023Funding: EXIST Transfer of Research
April 2021 - August 2021
- Scientific Employee, University of Stuttgart, Institute for Artificial IntelligenceUDeco Research ProjectWebUser-friendliness is fundamental for the success of Web applications. User studies help identify problems with Web sites. However, the evaluation of studies by usability experts is time-consuming, hig...[show more]Partner: EYEVIDO GmbHOperating Time: January 2021 - December 2022Funding: KMU-innovativ program by the Federal Ministry of Education and Research of Germany
December 2016 - March 2021
- Project Lead, University of Koblenz, Institute for Web Science and TechnologiesThe aim of the research project GazeMining is to capture Web sessions semantically and thus obtain a complete picture of visual content, perception and interaction. The log streams of usability tests ...[show more]Partner: EYEVIDO GmbHOperating Time: January 2018 - August 2020Funding: KMU-innovativ program by the Federal Ministry of Education and Research of Germany
- Scientific Employee, University of Koblenz, Institute for Web Science and TechnologiesMAMEM's goal is to integrate these people back into society by increasing their potential for communication and exchange in leisure (e.g. social networks) and non-leisure context (e.g. workplace). In ...[show more]Partners: CERTH - Centre for Research & Technology Hellas, EB Neuro S.p.A (EBN), SMI GmbH, Eindhoven University of Technology (TUe), Muscular Dystrophy Association (MDA) Hellas, Auth - School of Medicine, and Sheba Medical Center (SMC)Operating Time: May 2015 - July 2018Funding: EU Project Horizon 2020 - The EU Framework Programme for Research and Innovation
March 2014 - November 2016
- Student Assistant, University of Koblenz, Institute for Web Science and TechnologiesSoftware development in Java and C++
November 2013 - February 2015
- Student Assistant, University of Koblenz, Institute for Web Science and TechnologiesCorrections of Algorithms and Datastructures assignments
Academia
February 2021
- Dr. rer. nat., University of Koblenz, Institute for Web Science and TechnologiesGrade: magna cum laude (very good)Improving Usability and Accessibility of the Web with Eye Tracking PDFThe Web is an essential component of moving our society to the digital age. We use it for communication, shopping, and doing our work. Most user interaction in the Web happens with Web page interfaces...[show more]Examiner and Supervisor: Prof. Dr. Steffen StaabFurther Examiners: Prof. Dr. Andreas Bulling and Prof. Dr.-Ing. Dietrich PaulusChair of PhD Board: Prof. Dr. Jan JürjensChair of PhD Commission: Prof. Dr. Harald F.O. von Korflesch
October 2016
- Master of Science, University of Koblenz, Computational Visualistics ProgrammeOverall Grade: 1.1 (very good)Grade: 1.0 (very good)The surface of a molecule holds important information about the interaction behavior with other molecules. Amino acid residues with different properties change their position within the molecule over ...[show more]Supervisors: Prof. Dr. Stefan Müller and Nils Lichtenberg, M.Sc.
March 2014
- Bachelor of Science, University of Koblenz, Computational Visualistics ProgrammeOverall Grade: 1.4 (very good)Grade: 1.0 (very good)This thesis covers the mathematical background of ray-casting as well as an exemplary implementation on graphics processing units, using a modern programming interface. The implementation is embedded ...[show more]Supervisors: Prof. Dr. Stefan Müller and Gerrit Lochmann, M.Sc.
March 2011
- Abitur, Wilhelm-Hofmann-Gymnasium, St.GoarshausenGeneral qualification for university entrance. Main subjects were Physics, Maths, and English.Overall Grade: 1.5 (very good)
Teaching
2016 - 2024
- Thesis Supervisor, University of Stuttgart, Institute for Artificial IntelligenceMaster Thesis: Exploring the dynamics of head pointingDatasetStudent: Georgii GazievOther Supervisors: Steffen Staab and Mathias Niepert
- Lecturer, University of Koblenz, Institute for Web Science and TechnologiesMachine Learning and Data MiningWebThe course Machine Learning and Data Mining (MLDM) covers the fundamentals and basics of machine learning and data mining. The course provides an overview of a variety of MLDM topics and related areas...[show more]Collaborators: Zeyd Boukhers and Tjitze Rienstra
- Lecturer, University of Koblenz, Institute for Web Science and TechnologiesProseminar "Eye Tracking" (German)WebOther Supervisors: Matthias Thimm
- Tutor, University of Koblenz, Institute for Web Science and TechnologiesThe master programme course Machine Learning and Data Mining covers the fundamentals and basics of machine learning and data mining. The course provides an overview of a variety of MLDM topics and rel...[show more]Lecturers: Steffen Staab and Zeyd BoukhersCollaborators: Qusai Ramadan, Akram Sadat Hosseini, and Mahdi Bohlouli
- Supervisor, University of Koblenz, Institute for Web Science and TechnologiesResearch Lab: Eye Tracking in Word ProcessingWebExploring the future of word processing with eye tracking.Other Supervisors: Matthias Thimm
- Supervisor, University of Koblenz, Institute for Web Science and TechnologiesThe platform was created during a research lab project that set the goal to find new ways of visualizing eye tracking data.Other Supervisors: Chandan Kumar
- Supervisor, University of Koblenz, Institute for Web Science and TechnologiesResearch Lab: GazeTheWeb - WatchGitHubYouTube application controlled with gaze and processing of gaze and EEG sensor data, part of the EU-funded research project MAMEM.Other Supervisors: Chandan Kumar and Korok Sengupta
- Supervisor, University of Koblenz, Institute for Web Science and TechnologiesResearch Lab: GazeTheWeb - TweetGitHubTwitter application controlled with gaze, part of the EU-funded research project MAMEM.Other Supervisors: Chandan Kumar and Korok Sengupta
- Thesis Supervisor, University of Koblenz, Institute for Web Science and TechnologiesStudent: Hanadi TamimiOther Supervisors: Steffen Staab and Christoph SchaeferBachelor Thesis: Visualization of Transitions on Web Sites for Usability Studies with Eye Tracking (German)PDFGitHubStudent: Christian BrozmannOther Supervisors: Steffen StaabStudent: Christopher DreideOther Supervisors: Steffen StaabBachelor Thesis: Shot Detection in Screencasts of Web Browsing with Convolutional Neural NetworksPDFGitHubStudent: Daniel VossenOther Supervisors: Steffen StaabBachelor Thesis: Semantical Classification of IconsStudent: Pierre KrapfOther Supervisors: Steffen Staab
2012 - 2015
- Tutor, University of Koblenz, Institute of Arts, Digital Media GroupCreation of games using the Blender Game Engine.
- Tutor, University of Koblenz, Institute of Arts, Digital Media GroupIntroduction to Unreal Development Kit (German) SlidesLevel building, materials, visual programming, and particles.
- Tutor, University of Koblenz, Institute of Arts, Digital Media GroupModeling, sculpting, painting, and animation for games.
Software
Today
- C++OpenGLJavaScriptChromium Embedded FrameworkGoogle FirebaseGaze-controlled Web browser, part of the EU-funded research project MAMEM. GazeTheWeb effectively supports all common browsing operations like search, navigation and bookmarks. GazeTheWeb is based on ...[show more]Collaborators: Daniel Müller, Christopher Dreide, Chandan Kumar, and Steffen Staab3rd place at Digital Imagination Challenge
- JekyllJavaScriptDockerPythonHomepage of the Institute for Web Science and Technologies at the University of Koblenz. The entire content is organized in a Git repository as markdown and HTML code. A push to the master branch trig...[show more]Collaborators: Philipp Töws, Adrian Skubella, Danienne Wete, and Daniel Janke
2020
- Visual Stimuli DiscoveryGitHubC++PythonJavaScriptOpenCVsklearnTesseractShogun MLQtThe framework of visual stimuli discovery contains the tools and scrips required to process video and interaction recordings into stimulus shots and visual stimuli.Collaborators: Christoph Schaefer
2018
- C++OpenGLPortAudioFreeType 2User interface library for eye-tracking input using C++11 and OpenGL 3.3. eyeGUI supports the development of interactive eye-controlled applications with many significant aspects, like rendering, layo...[show more]
2016
- Voxel Cone TracingGitHubC++OpenGLCUDAFinal project for the course ‘Realtime Rendering’. A polygonial scene is voxelized in real-time through geometry and pixel shading. The voxel grid is transferred to CUDA, where Voxel Cone Tracing is i...[show more]Collaborators: Fabian Meyer, Milan Dilberovic, and Nils Höhner
2015
- Beer HeaterGitHubC++OpenGLCompute ShadersProject about simulating air flow and heat distribution for the course ‘Animation and Simulation’ at the University of Koblenz in the summer term 2015. The simulation is executed with highly parallel ...[show more]Collaborators: Nils Höhner
- JavaJMonkeyBlenderSchau genau! was designed for the State Horticultural Show Landau 2015 as arcarde box game, using only gaze and one buzzer as input. Nearly 3000 sessions were played during the summer without any down...[show more]Collaborators: Kevin Schmidt
2014
- VoracaGitHubC++OpenGLVersatile tool to visualize volumes with GPU ray-casting. I have written the tool as part of my bachelor thesis. It allows to load abitrary volume data sets with density information. A transferfunctio...[show more]
Arts
2011 - 2016
- Artist, University of Koblenz, Institute of Arts, Digital Media GroupWe are proud to present our short film "Voxelmania. Effects of Videogames on Service Robots". The main actor is LISA. She is our Star and also an award winning service robot in different international...[show more]Course: Open space course of summer term 2016 by Markus LohoffCollaborators: Julien Rodewald, Markus Lohoff, and 15 further students
- Artist, University of Koblenz, Institute of Computational Visualistics, Computer Graphics GroupShip happens! - A 3ds Max Movie VideoSmall lighthouse is short of sleep...Course: 3ds Max course of winter term 2013/2014 by Sebastian PohlCollaborators: Adrian Derstroff, Raphael Heidrich, Dominik Cremer and Saner Demirel
- Artist, University of Koblenz, Institute of Arts, Digital Media GroupWhat are the benefits for visual perception that having two eyes brings with it? Which sensations can be artificially generated? To find out, it's two robots task to work through an experimental serie...[show more]Course: Aspects of image design of summer term 2011 by Markus LohoffCollaborators: Arend Buchacher and Michael Taenzer
2008 - 2014
- Artist, Personal ActivityLittle creatures need your help! Save them by kicking them into the lit hole and make use of the environment to use less kicks. Each kick increases the inner pressure of the creature: One kick over li...[show more]Collaborators: Andre Taulien and Michael Taenzer10.000 downloads in Windows Phone Store
- Artist, Personal ActivityBeyond Jupiter - A role-playing hack and slash game Web Game DesignCollaborators: Andre Taulien
Publications
I have published my research in international conferences and journals, like ACM ETRA and ACM WWW, ACM ToCHI, and ACM TWeb. I have also reviewed submissions for ACM ETRA, ACM UIST, and ACM CHI.
2025
- Menges, R., Staab, S., Schaefer, C., Walber, T., and Kumar, C. 2025. What Did My Users Experience? Discovering Visual Stimuli on Graphical User Interfaces of the Web. ACM Trans. Web 19, 2.DOIBibTeX
2023
- Hedeshy, R., Menges, R., and Staab, S. 2023. CNVVE: Dataset and Benchmark for Classifying Non-verbal Voice. Proceedings of INTERSPEECH 2023, 1553–1557.PDFDOIBibTeX
2021
- Hedeshy, R., Kumar, C., Menges, R., and Staab, S. 2021. Hummer: Text Entry by Gaze and Hum. Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery.PDFDOIISBNVideoBibTeX
2020
- Hedeshy, R., Kumar, C., Menges, R., and Staab, S. 2020. GIUPlayer: A Gaze Immersive YouTube Player Enabling Eye Control and Attention Analysis. ACM Symposium on Eye Tracking Research and Applications, Association for Computing Machinery.PDFDOIISBNBibTeX
- Kumar, C., Menges, R., Sengupta, K., and Staab, S. 2020. Eye tracking for Interaction: Evaluation Methods. In: S. Nikolopoulos, C. Kumar and I. Kompatsiaris, eds., Signal Processing to Drive Human-Computer Interaction: EEG and eye-controlled interfaces. Institution of Engineering and Technology, 117–144.DOIISBNBibTeX
- Menges, R., Kumar, C., and Staab, S. 2020. Eye tracking for Interaction: Adapting Multimedia Interfaces. In: S. Nikolopoulos, C. Kumar and I. Kompatsiaris, eds., Signal Processing to Drive Human-Computer Interaction: EEG and eye-controlled interfaces. Institution of Engineering and Technology, 83–116.DOIISBNBibTeX
- Menges, R., Kramer, S., Hill, S., Nisslmueller, M., Kumar, C., and Staab, S. 2020. A Visualization Tool for Eye Tracking Data Analysis in the Web. ACM Symposium on Eye Tracking Research and Applications, Association for Computing Machinery.PDFDOIISBNBibTeX
2019
- Menges, R., Kumar, C., and Staab, S. 2019. Improving User Experience of Eye Tracking-Based Interaction: Introspecting and Adapting Interfaces. ACM Trans. Comput.-Hum. Interact. 26, 6, 37:1–37:46.Eye tracking systems have greatly improved in recent years, being a viable and affordable option as digital communication channel, especially for people lacking fine motor skills. Using eye tracking a...[show more]PDFDOIBibTeX
- Kumar, C., Akbari, D., Menges, R., MacKenzie, S., and Staab, S. 2019. TouchGazePath: Multimodal Interaction with Touch and Gaze Path for Secure Yet Efficient PIN Entry. 2019 International Conference on Multimodal Interaction, ACM, 329–338.PDFDOIISBNVideoBibTeX
- Sengupta, K., Menges, R., Kumar, C., and Staab, S. 2019. Impact of Variable Positioning of Text Prediction in Gaze-based Text Entry. Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, ACM, 74:1–74:9.PDFDOIISBNBibTeX
2018
- Lichtenberg, N., Menges, R., Ageev, V., et al. 2018. Analyzing Residue Surface Proximity to Interpret Molecular Dynamics. Computer Graphics Forum.DOIBibTeX
- Menges, R., Tamimi, H., Kumar, C., Walber, T., Schaefer, C., and Staab, S. 2018. Enhanced Representation of Web Pages for Usability Analysis with Eye Tracking. Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, ACM, 18:1–18:9.Eye tracking as a tool to quantify user attention plays a major role in research and application design. For Web page usability, it has become a prominent measure to assess which sections of a Web pag...[show more]Best Video Award (for accompanying video)PDFDOIISBNVideoSlidesBibTeX
- Sengupta, K., Ke, M., Menges, R., Kumar, C., and Staab, S. 2018. Hands-free Web Browsing: Enriching the User Experience with Gaze and Voice Modality. Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, ACM, 88:1–88:3.PDFDOIISBNVideoBibTeX
2017
- Kumar, C., Menges, R., and Staab, S. 2017. Assessing the Usability of Gaze-Adapted Interface against Conventional Eye-Based Input Emulation. 2017 IEEE 30th International Symposium on Computer-Based Medical Systems (CBMS), IEEE, 793–798.PDFDOIVideoSlidesBibTeX
- Sengupta, K., Sun, J., Menges, R., Kumar, C., and Staab, S. 2017. Analyzing the Impact of Cognitive Load in Evaluating Gaze-Based Typing. 2017 IEEE 30th International Symposium on Computer-Based Medical Systems (CBMS), IEEE, 787–792.Best Student Paper AwardPDFDOIBibTeX
- Kumar, C., Menges, R., Müller, D., and Staab, S. 2017. Chromium Based Framework to Include Gaze Interaction in Web Browser. Proceedings of the 26th International Conference on World Wide Web Companion, International World Wide Web Conferences Steering Committee, 219–223.Honourable MentionPDFDOIISBNBibTeX
- Menges, R., Kumar, C., Müller, D., and Sengupta, K. 2017. GazeTheWeb: A Gaze-Controlled Web Browser. Proceedings of the 14th Web for All Conference on The Future of Accessible Work, ACM, 25:1–25:2.Judges Award at TPG Accessibility ChallengePDFDOIISBNVideoBibTeX
- Menges, R., Kumar, C., Wechselberger, U., Schaefer, C., Walber, T., and Staab, S. 2017. Schau genau! A Gaze-Controlled 3D Game for Entertainment and Education. Journal of Eye Movement Research, 220.PDFVideoBibTeX
- Sengupta, K., Menges, R., Kumar, C., and Staab, S. 2017. GazeTheKey: Interactive Keys to Integrate Word Predictions for Gaze-based Text Entry. Proceedings of the 22Nd International Conference on Intelligent User Interfaces Companion, ACM, 121–124.PDFDOIISBNVideoBibTeX
2016
- Kumar, C., Menges, R., and Staab, S. 2016. Eye-Controlled Interfaces for Multimedia Interaction. IEEE MultiMedia 23, 4, 6–13.DOIBibTeX
- Menges, R., Kumar, C., Sengupta, K., and Staab, S. 2016. eyeGUI: A Novel Framework for Eye-Controlled User Interfaces. Proceedings of the 9th Nordic Conference on Human-Computer Interaction, ACM, 121:1–121:6.PDFDOIISBNVideoBibTeX